package shooter.thegame;

import java.applet.Applet;
import java.awt.Graphics;

public class StartingClass extends Applet implements Runnable{

	public void init(){
		
		super.init();
		
	}
	
	@Override
	public void start(){
		
		Thread thread = new Thread(this);
		thread.start();
		
	}
	
	public void stop(){
		
		
		
	}
	
	public void destroy(){
		
		
		
	}
	
	@Override
	public void run() {
		while(true){
			
			repaint();
			
			try{
				
				Thread.sleep(17);
				
			} catch (InterruptedException ex){
				
				ex.printStackTrace();
				
			}
			
		}
		
	}
	
}
